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co-president and The Last Of Us co-director Neil Druckmann has set the record straight on some of his recently controversial statements. Earlier this week, in an interview with at the company’s corporate strategy presentation, the director reportedly said he was working on a “dream project” that was the studio’s “most thrilling yet.” He then added that the currently unannounced game - a statement that read as overly boastful to some since, y’know, gaming is already mainstream.

Druckmann has now tweeted to set the record straight, explaining that “some of my words, context, and intent were unfortunately lost” as the published interview edited down his “rambling answers.” The full answer embedded below doesn’t include the line about redefining mainstream perceptions, and is more clearly about non-gamers paying closer attention to the medium amid all the film and TV adaptations. "There’s a new appreciation for gaming that I’ve never seen before," Druckmann says in his full answer.



"Like when I was growing up, gaming was more of a kid’s thing. Now it’s clearly for everyone. But it’s like, if you’re a gamer, you know about the potential of games, and non-gamers, they don’t really know what they’re missing out on.

But my hope was, when we made The Last Of Us as a TV show we could change that.” He also points to the success of the Fallout TV series in converting non-gamers. “I think it just kind of opens the eyes of a bunch of people that .

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