's original developers were keen to include new elements in the upcoming horror remake, while developer Bloober Team actually wanted to stay closer to the original horror game. In a new interview with , Silent Hill series producer Motoi Okamoto reveals original Silent Hill 2 developers, like art director Masahiro Ito and sound designer Akira Yamaoka, were eager to introduce changes from the original game for the new Silent Hill 2 remake. However, developer Bloober Team, which is the primary developer on the forthcoming horror remake in Poland, was keen to stay closer to the original Silent Hill 2.
Okamoto says if Silent Hill 2 remake's developers had been Japanese, the new game would probably have ended up looking a lot different to how it did back in 2001. "Game creators don't want to make the same thing twice. I think that as the original creators, they had many parts they wanted to change," Okamoto says of the Japanese development team (as translated by ).
"It was thanks to the opinions of Bloober Team, who are huge fans of the original game, that the remake is highly faithful to the original," the producer adds. Okamoto indicates that in conversations between veterans and Bloober Team's developers, a good middle ground was found for Silent Hill 2's remake. Bloober Team has modernized the original horror game in certain ways, Okamoto says, so obviously certain things have been changed from the original Konami game compared to the remake.
Silent Hill 2 remake launches later.
