Code the Classics aims to teach new programmers and nostalgic fans alike how to create retro games inspired by classics from the '70s and '80s. Published by Raspberry Pi Press, and featuring games coded by Raspberry Pi founder Eben Upton, Code the Classics will be published across two volumes in the coming months. Volume 1 is set to release on August 27, while Volume 2 will be available starting November 12.
Both books are available to preorder now for $30 at Amazon. Code the Classics Volume 1 (2nd Edition) -- $30 Code the Classics Volume 2 -- $30 It's worth noting that Volume 1 originally released in 2019. The upcoming release is the second, revised edition, with more content.
Volume 2 is a brand-new release. The first edition of Volume 1 was well-received at launch and currently holds a 4.5/5 star user review average at Amazon.
Code the Classics Volume 1 is a fun history lesson of '70 and '80s video games, from which you'll learn to create your own games inspired by those seminal titles. As mentioned, the book includes walkthroughs of example projects programmed by Upton. It's worth noting that the books will teach you to code in Python, which works very well with Raspberry Pi devices.
For the first book, here are the games you'll learn to code, each of which is inspired by a retro game. Boing (Pong) Cavern (Bubble Bobble) Infinite Bunner (Frogger) Myriapod (Centipede) Substitute Soccer (Sensible Soccer) Code the Classics Volume 2 continues your lessons with even more games.
