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Tim Cain has shared an explainer video Perhaps the most iconic thing about the Fallout series is the Vault-Tec Vaults, the last bastions of humanity where people took shelter when the bombs first fell. Well, Tim Cain, co-creator of the first game, has a new theory on why there are so few Vaults around. As spotted (and transcribed) by PCGamesN , Cain released a new video where he explained why he thought there weren’t many Vaults present in the Fallout games and TV show.

When an artist asked Cain how many Vaults there were and therefore how many digits the Vault suits needed to be able to show on the back, he answered with 1,000. Starting from zero and going up to 999, that meant “the original design for Vaults was that there were going to be 1,000,” Cain explained. He added that although the America of Fallout is made up of 13 commonwealths, there are still the standard 50 states we know of today.



So, “there are 50 states, 1,000 Vaults. That means every state should have about 20 Vaults. Bigger states would have more, smaller states would have less.

I’m sure it’s not distributed evenly, but we’re looking at about 20 Vaults per state.” In California alone we’ve already seen around 10 Vaults, Cain says. Four to six from the original game and Fallout 2 , and another four in the TV show.

It’s a big state, we’ve explored most of it, and there are only half the number of Vaults there should be. “Vault-Tec, they didn’t build all 1,000 Vaults. They didn’t .

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