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Hazelight Studios is a developer known for making games that require two players to work together to complete them. Recently, the studio shared a few details about how it created on a budget, using the tools and people it had rather than blowing its budget. is a visually stunning game with incredible scenes similar to those in Naughty Dog’s franchise.

Surprisingly, the game’s motion capture was done with whatever equipment the studio could find, and all the actors were members of staff who were also working on building the game. This was done because the studio didn’t have the budget for the top-spec motion capture equipment, but it shows just what you can achieve when you work within your means. ‘s motion capture might have been basic, but it shows how much passion went into making the game Hazelight Studios recently posted a behind-the-scenes detailing how some of the scenes in the game were made using basic motion capture equipment and members of staff from the office.



I think it makes the game look even better, considering that we’re used to being shown motion capture warehouses being used with professional actors playing the roles of every character. To put this into perspective, was released for PS3 in 2013. The for that game looks much more sophisticated than what Hazelight Studios is using, but looks no worse for the basic setup.

My favorite scenes that the developer has shown in this video include studio founder Joseph Fares leaping into the arms of a co-wo.

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