Final Fantasy XIV: Dawntrail had an opening weekend so rough that producer Naoki “Yoshi-P” Yoshida has apologised for it. In fairness, if any popular MMO manages to get through an expansion launch weekend without problems , it’s rightly considered a low-grade miracle. In this case, its problems didn’t seem to stem from the same server issues that plagued Endwalker .
Rather, they are much more mechanical in nature. “Firstly, I would like to thank everyone who has been playing Dawntrail since the start of early access,” reads Yoshida’s apology post . “However, I would like to offer my sincere apologies regarding the issues that we have identified and listed below.
Please let me explain the status of the investigation behind their causes and the measures we plan to take to address them.” First and foremost, Yoshida apologised for the performance of the Xbox version, which reportedly hangs when trying to transition between zones. “We have confirmed an issue in the Xbox version where the game client may become unresponsive when transitioning between locations, such as field areas and cities,” says Yoshida.
“Our preliminary investigation suggests that this issue is likely due to a phenomenon known as memory fragmentation.” Yoshida says an emergency patch is currently being brewed, but that players should avoid densely populated regions until it rolls out. “Until we have resolved the issue, we kindly suggest you consider playing on either the Dynamis, Sha.
