Since released, it’s been plagued by criticism over its difficulty. Many players have found its early stages are impossibly difficult, rather than simply challenging, leading to , and calls for changes to make the game more approachable. Initially, FromSoftware’s approach was to provide guides for players, and suggesting ways they could knuckle their way through enemies with a more careful approach.
Now, after a week of discourse, the developer has provided another olive branch, in the form of a “calibration update.” Per the latest , this update will improve the Scadutree Blessing – players will gain greater attack power while under its influence, and will take less damage. Here’s the specific buffs, as detailed by FromSoftware: “Attack and damage negation curve scaling of the Scadutree Blessing have been revised.
The update aims to introduce greater balance in – and while it isn’t a massive leap to overcome the game’s difficulty, it may be enough of a tweak to help struggling players through the early stages of the DLC. to get visual improvements As well as addressing difficulty concerns, FromSoftware is also tackling complaints about the DLC’s graphics in its latest update. For players who are experiencing issues with raytracing – screen flickering or unstable framerates – it appears a fix is on the way.
In the meantime, FromSoftware has issued the following temporary solution: “If your framerate is unstable, please check in the ‘SYSTEM’ > �.
