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As intrigued as I was by the prospect of , I wasn’t sure what the collective appetite would be for a rehashed version of the story we were . Thankfully, developer Funcom sidestepped the issue by setting in an alternate timeline where Paul Atreides was never born. At Summer Game Fest Play Days earlier this month, I got the chance to see the game in action for about 30 minutes of hands-off gameplay, and I came away impressed at the massive scope of this project, which is more than just another open-world survival crafting game.

We started our demo in an ornithopter overlooking a vast desert on Arrakis. As explained in the video above, this is not the same Arrakis that you read about in the books or saw in the movies. Paul was never born, and the Atreides family never fell.



As a result, House Atreides and House Harkonnen are battling for Arrakis, and the Fremen have gone missing. That’s where your character comes into play. Over the course of the journey, you will be able to decide which faction you want to side with, taking on contracts to align yourself with the houses.

This gives the game more structure than many other survival games, as rather than exploring a relatively empty world in search of resources and enemies to fight, you’ll find camps and bases controlled by the families, filled with interactive NPCs and unique events. Sign up for the most interesting tech & entertainment news out there. By signing up, I agree to the and have reviewed the Back to the ornithop.

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