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Cyberpunk 2077 takes place in Night City , a fictional metropolis in California meant to embody the endgame of America’s capitalist excess. Corporations run everything, people have to resort to a life of crime to get a step ahead, and the only pockets of solace are found in community, because the systems will do nothing to help you. But developer CD Projekt RED feels like it didn’t go far enough in its dystopian near-future setting, and wants to better capture the problems facing Americans with the sequel, codenamed Orion.

The studio posted a new episode of its AnsweRED Podcast (thanks, Rock Paper Shotgun ), which hosts interviews with developers from the company’s studios around the world. The latest included an interview with Pawel Sasko, the associate game director on the upcoming Cyberpunk game currently being developed in the CDPR’s new Boston studio. Sasko talked about how he felt that while Cyberpunk 2077 was meant to portray a dystopian American future, and after travelling to the city more frequently in the years since the game launched in 2020, he didn’t feel they went hard enough on certain topics.



“I see that we didn’t push the envelope far enough in some places, for instance,” Sasko said. “Like, let’s say the homeless crisis, when I look at it, I’m like, we weren’t far enough in ‘ 77 . We thought that we were dystopian, but we just touched the surface.

” Read more : Phantom Liberty’s New Ending Is The Perfect Coda To Cyberpunk 2077 Da.

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