Everyone wants to sip from the Dark Souls goblet, you know? But knowing what to swallow is a different matter altogether. Flintlock: The Siege of Dawn is an upcoming action-adventure title that takes a lot of Dark Souls cues to some interesting places. I had a chance to check out the demo on Steam.
So far, it looks like they’ve got some good ideas. Although my tolerance for Soulslikes is pretty low, this one might prove an exception to the usual rule. The game takes place amid a terrible war between a magical army of the undead and the human coalition.
We’re fighting with melee weapons and black powder rifles. They’ve got sinister magic on their side. You play as a Sapper named Nor looking to murder the malevolent god who started this whole war.
I was thrown into battle immediately, where I got the usual block/parry/dodge breakdown. It’s not long before you’re introduced to a bunch of extra skills that try and separate Flintlock from the usual pack of Fromsoft clones. Honestly, they do a pretty decent job.
One major standout is traversal. There’s a big focus on gunpowder all throughout this game. Gods, it turns out, are not immune to concussive/explosive damage when properly used in battle.
So it’s all powder, all the way down. For example, you can use it to double jump and dodge. This absolutely rules.
I moved in zero other ways as soon as this was unlocked. You can jump, second jump, and air dodge before you hit the ground, so I did so constantly. Black powder.
