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Dungeons of Hinterberg is a dungeon crawler, of course, but the devs at Microbird Games have designed something so much more than that. It's a clever combination of intricate brain teasers, boss battles, and wild chase scenes, all interspersed with moments of peace, pals, and partying. Echoing elements from games like Persona, Nier, and Ni no Kuni, Dungeons of Hinterberg puts its own unique twist on the RPG genre.

There's a sprinkling of Bastion-style battle segments, Kingdom Hearts-level moral lessons, with nods to all the great puzzle games. And that's barely scratching the surface. The story follows Luisa, a burnt-out junior lawyer on a holiday escape to a remote Alpine village.



Here you'll get up to everything you'd expect from a mountain holiday. Plus the only thing there is to do when the work grind gets too intense: we s lay . No, really.

The entire village is a tourist hotspot built around clearing some 25 dungeons that suddenly manifested there one day. Slay your way through them, and you'll be rewarded with a full spread of stamps in your journal – just like a Japanese stamp rally . The aim is to relax between each dungeon, but in your attempts to reclaim your childlike wonder and learn to switch off from the rat race, you'll learn there's more to this sleepy slaying town than the brochure lets on.

Between intermittent earthquakes, ghoulish nighttime visits, and politicians acting strangely, there's a host of threads to follow. And outside of the many mysteries, t.

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