GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. It was Ultima creator Richard Garriott who first coined the term MMORPG--massively multiplayer online role-playing game--to describe 1997's Ultima Online . Flash-forward to 2024, and many of the best MMORPGs to play today are ones that embody the same elements that made early classics like EverQuest , Asheron's Call , and Ultima Online so popular: namely, long-term character progression and persistent online worlds filled with hundreds or even thousands of other players to meet, compete against, or interact with.

In 2004, World of Warcraft helped break MMORPGs into the mainstream, making many of the genre's signature ideas more appealing to a wider audience. For a few years after its release, it seemed like every major video game publisher wanted to copy Blizzard's formula (and monthly subscription-based revenue), and MMORPGs became a hot new genre. Unfortunately, few of the games that chased WoW's success found much of their own.

Publishers soured on the genre before too long, resulting in a draught of new MMORPGs over the last decade when compared to other popular game genres (even if many of them, like some of the best survival games or multiplayer shooters, now borrow heavily from MMORPGs). As a result, many of the most popular games MMORPGs today are the same titles that were popular in the early-mid 2000s. Some have existed for decades and .