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It isn’t uncommon for games to have many features scrapped during development, often due to time constraints. But with the advancement in technology that now allows for updates through the internet, these features can be added at a later date after the game has shipped. Helldivers 2 is no exception and saw planned mechanics removed to be able to ship the game on its planned date.
One mechanic that was removed was to add unique HUD features depending on the helmet being used, and it is something many players want to see added to the game. Arrowhead Game Studios founder Johan Pilestedt in May what the original plan for helmets would be. Like armor, each helmet would have its own stats and perks, allowing for a greater level of customization and changing up the game’s visual aspect.
“Originally, each helmet was going to have a unique HUD – so medics would be able to see health, recon would get enemy outlines, etc. But we unfortunately had to cut it due to..
. Well, having to ship the game.” This would have been an interesting feature and it would have been great for when teams are playing together to have different classes and players that are focused on a specific mechanic, such as having a healer or a scout.
As it stands right now, all helmets have the same stats and state that they grant “No additional bonuses,” meaning that they.