In the ever-crowded world of games inspired by the work of FromSoftware, you wouldn’t expect the story of a plucky hermit crab trying to recover his beloved shell from an undersea capitalist hellscape to hit the nail so thoroughly. The setting of couldn’t be any further from Lordran, or Drangelic, or Lothric, and so on. Instead of a grim expanse, players are immediately introduced to a colorful ecosystem in the depths of the ocean, at least for most of the adventure.

Under that spongy veil, thorough challenges await, ready to pounce on the adorably naive Kril. The story starts innocently enough. Kril is minding his own business when a loan shark — you can probably imagine how literal this interpretation is — appears and reclaims his shell, citing the Duchy of Slacktide’s annexation of this particular tide pool.

It turns out Kril owes more than his fair share of back taxes, so unless he can pony up he’s out one delightful little home-on-the-go. From there, Kril’s adventure begins, taking him through an aquatic world under the affliction of a mysterious curse. That curse, it turns out, is our good friend pollution, an inevitable side effect of the aforementioned capitalist hellscape.

As above, so below. Wetter is better Despite his seemingly innocent nature, Kril isn’t going to take this one lying down. He quickly grabs a fork and sets off on a quest to get his shell back, getting more than he bargained for along the way.

As he meets new allies and uncovers new,.