's director has commented on the uber-popular Seamless Co-op mod, saying it's the sort of idea even consider implementing in future games. With over 3.7 million downloads, the Seamless Co-op mod on is one of Elden Ring's most popular mods by far.
It's easy to see why: the mod removes all co-op barriers and restrictions so that it's theoretically possible to play the entire RPG with a friend, from the tutorial right up to the final boss. It's seamless in name and in nature. With that in mind, asks Elden Ring director and FromSoftware studio head Hidetaka Miyazaki for his opinion on the mod, and what it does for the RPG itself.
"It's definitely not something we actively oppose or want to downplay, wanting to go through the whole game together," Miyazaki says of Seamless Co-op's grand ambitions. "In terms of where we were with Elden Ring, it was simply a case of wanting that more loose, casual style - drop in, defeat a boss, drop out. It doesn't put any technical restrictions on the player, it just sort of lets them complete this focus and then move on, so to speak," the Elden Ring director continues.
Elden Ring's co-op is very much in keeping with FromSoftware's traditions in the 'SoulsBorne' games, bar a few exceptions like Summoning Pools - players are summoned in to defeat a boss or explore an area, and once said task is complete, they're summarily kicked back out to their own world. It's meant to be a relatively short-lived experience, something that the mod obviously overh.