Helldivers 2 players are supposed to work together for Super Earth's glory, but as is often the case when dealing with such a massive audience, some fringe elements of the community are going overboard. Former Arrowhead CEO and now Chief Creative Officer Johan Pilestedt says that the studio has seen a "horrifying" amount of toxicity, including "threats and rude behaviour". Pilestet spoke to GamesIndustry.
biz (thanks, IGN ), describing the overall experience as "extremely enjoyable and a little bit daunting". But with some 12 million players to contend with, the level of abuse the studio has faced has been on another level entirely: "The big difference now, which is horrifying, is the amount of threats and rude behaviour that people in the studio are getting from some really shitty individuals within the community. That's something new we have to deal with.
" Arrowhead has undoubtedly made some mistakes along the way, with the community fairly regularly up in arms over some slight or another, real or imagined. The balancing of the game has remained a constant concern for some, and then there was the Sony/PSN debacle on Steam, which Pilestedt attempted to push back on and share some of the blame. Arrowhead's new CEO (involved with Helldivers since the start), Shams Jorjani, had this to say on the matter: "When you hit this big, much bigger than anyone thought – Sony, us, everyone – what happens is the game finds an audience outside of that niche fan group.
So you get this am.