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Formerly head of PlayStation, Shaun Layden is now an advisor at Tencent. As a veteran of the industry, the businessman has had his say on the recent devastating industry-wide layoffs and studio closures that have been plaguing gaming since. Speaking to , Layden had his piece to say on the current state of the industry.
“That’s the real frustrating thing when you see people say ‘look here’s a small studio that made a great game, it has true promise, it created an entirely new gaming experience, but we don’t have the patience to play this thing out into part two or part three’,” Layden said. Taking aim at his games publisher peers, his sentiment echoes the very sentiment of consumers themselves, who often feels studios producing their favourite games are never given a chance to produce a sequel. Pieces Interactive was shuttered last week – central to this – and this was only after it released its first title under the group.
Fine, , nor was it critically acclaimed by anyone, though did it deserve to see its lineage ended so soon? So many staple franchises launched with an underwhelming first entry; Red Dead Revolver, Persona, Street Fighter, Borderlands, Assassin’s Creed, and plenty, plenty more. You don’t often strike gold on your first strike, so why are the publishers expecting so? Layden continues. “Even though they .