Darkest Dungeon II PS5 Review: A Mountain Worth Climbing By Over eight years ago, the original Darkest Dungeons was released in early access. The roguelike role-playing game found a huge audience thanks to its mix of tough yet rewarding gameplay, gothic art style, and a satisfying gameplay loop that kept players wanting to keep going back in despite many runs ending in failure. Now its sequel, the appropriately named Darkest Dungeon II, is coming to consoles alongside its The Binding Blade DLC.
Thankfully, the second time around is just as thrilling as the first. The most immediately noticeable difference from the first game is how you get around. Rather than having your characters walk around from room to room in a dungeon, you’re now using a stagecoach to drive around to various points of interest and running into dangerous fights along the process.
This is a much more interactive experience as you can lead the stagecoach over piles of debris, potentially getting items as you drive around the hauntingly gorgeous regions in the game. While this change has proven somewhat divisive, I appreciate the extra immersion of driving through the world and letting runs breathe rather than constantly being in nonstop combat as you attempt to make it to the Mountain. Speaking of combat, the battle system has largely stayed the same from the first, which is a good thing, while being refined with a better user interface and the implementation of a new token system that implements status .