Wild Magic is one of Baldur's Gate 3 's most potentially-devastating features, but one player has leaned into the chaos it offers by modding the RPG to ensure that it triggers every single time a spell is cast. Wild Magic is a Sorcerer class feature, where, every time you cast a spell, you have a 5% chance to trigger one of dozens of random effects. In D&D, these include things like all your hair falling out, being forced to shout rather than speak, or randomly casting spells.
In Baldur's Gate 3, the table is edited slightly, but that means that the likelihood of something catastrophic happening seems somewhat higher. Previously, we've written about Wild Magic wiping Honour Mode playthroughs at the first hurdle , or ruining some of the game's most important moments . Unperturbed by that fate, streamer Alex Naivety decided to push Wild Magic to its limits.
In his modded version of Baldur's Gate 3, the feature triggers on every single spellcast, including cantrips and other, non-Sorcerer spells. In his playthrough, he even respecs Lae'zel into a magic class to ensure that he causes maximum chaos. From the bounce, the results are pretty, well, Wild.
Before even leaving the Nautiloid, Gale (as a Sorcerer in this playthrough), is polymorphed into a wheel of cheese. The result is a pivotal cutscene in which the Sorcerer of Waterdeep is almost fondued by a dragon. Things don't really let up as the playthrough progresses.
In one fight later in Act 1, Shadowheart has been hit with the.