Concord is Sony’s next big PlayStation bet on live service gaming and the sci-fi shooter is just a couple of months away. A recent batch of previews finally gave us a better idea of what to expect, and the reactions so far are as mixed as fans’ were after seeing the initial gameplay at last month’s PlayStation 5 showcase. With its “ Guardians of the Galaxy we have at home ” cinematic trailer and 5v5 hero shooter structure, it’s easy to pigeonhole Concord as just another Overwatch clone hoping to capitalise on the disappointment around that game’s lacklustre sequel.

But Firewalk Studios’ first-person arena shooter sounds like it’s actually trying to combine elements from games that are as different as Destiny 2 and Valorant . PC Gamer had fun with a preview build of the game but found its characters kind of meh. VGC summarized the gunplay as “ Destiny shooting, with slightly slower movement, and around double the time-to-kill of Call of Duty .

” IGN found the movement floaty and had concerns about the balance and readability of its classes. Game Informer , meanwhile, made it sound like the game presented a lot better in person than in its recent trailers. Whether that pastiche can congeal into something fun, much less durable over the lifespan of a modern game-as-a-service, is a question we won’t know the answer to until well after Concord ’s August 26 release date on PS5 and PC.

For now, here’s a bunch of new details about how the shooter works and .