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I’ve got a paintbrush, and I’m not afraid to use it. Final Fantasy XIV: Dawntrail is the popular MMO’s next expansion, releasing on July 2. It takes players to a new land across the sea, the Tural.

The new world has more to offer than summer vacation vibes, as Dawntrail will offer players new challenges and ways to play. This includes two character jobs: the sword-spinning Viper and the magical painter Pictomancer. I had a chance recently to play an in-development build of the expansion (as such, anything I saw is subject to change).



This gave me an opportunity to try out the new jobs, tackle a dungeon, and explore some of the new zones. I also got to talk to Final Fantasy XIV producer and director Naoki Yoshida. Lil Snack & GamesBeat GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love.

Start playing games now ! I had to try Pictomancer first. With this job, you paint creatures, landscapes, and weapons and then magically bring them to life to take out your enemies. As you’d hope for a job all about art, the aesthetics are incredible.

Casting spells splatters paints and images across the screen, making Pictomancer one of the most fun jobs to just look at. It’s also incredibly satisfying to paint a hammer and then whack it at enemies. Viper, despite lacking in magical paint, is just as flashy.

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