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A puzzle game about jumping and controlling time Beautiful and dreamlike artwork A mercurial narrative left to you to interpret through gameplay Many of us still don't understand exactly how time works, but that won't stop us from turning it into a narrative device of chronological superpower. When devs first realized that time could be manipulated in so many ways, it became a rockstar in gameplay with one of the lead performers being Jonathan Blow. This creator famously crafted Braid over several years using his resources and working with artist David Hellman.

It exploded in popularity as a creative 2D puzzle platformer with a non-linear narrative that helped strengthen the argument for video games as an art form. Now over 16 years later, it arrives through Netflix as . What is Braid? To this day, many are debating over the true meaning behind Braid's story.



It starts seemingly straightforward but becomes more complex through new details and gameplay. It all begins with a young well-dressed man named Tim arriving in an area of interconnected worlds. Various texts establish that Tim once had a loving and affectionate relationship with an unnamed princess.

At some point during their time together, the two had a falling out and Time lost touch with her. Aiming to make things right and hopefully recover what he once had, Tim sets out on a journey to rescue the princess from an unidentified monster. Since Tim gains various powers over time, it's time that he uses them.

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